How to play Travikas
This is the player handbook for a TravianZ 10x world that is invite-only, runs on a 25×25 map, and is only open during fixed daily windows. The old in-game manual is still there. This site is the full version: stock Travian, plus every Travikas change.
Lumber
Clay
Iron
Crop
Crop consumption
Gold
Time
This world in one screen
- Server speed 10x, troop speed 10x, storage 5x (not 10x).
- Beginner protection 5 days.
- Play windows: 07:30–08:00 and 16:50–17:20 (60 minutes a day). Outside those hours you land on the waiting page.
- Starting gold 100. Weekly gold 50 if you were active in the last seven days.
- You need an invite to read this handbook on the live server.
Where to start
What Travikas is 10x, invite-only, fixed play windows
Choose a tribe Romans, Teutons, Gauls
First 60 minutes What to build before the window closes
Resources and buildings Fields, village centre, queues
Beginner protection Five days, then you are open
First raids Rally point, crannies, oasis hunting
Alliances Embassy, invites, sitting
Common mistakes Crop death, missed windows, gold wasteAlready know Travian?
Read what's modded first, then game hours, session loyalty, Alchemy Lab, and conquest. Those four change how a 10x night-and-day world actually plays.
Numbers on these pages
Troop stats, building costs, research, culture points, and hero equipment match this world. Play hours and gold rules do too. If you change table speeds in the left menu, only the tables and calculators change — the rest of the handbook still describes this server.
Everything in the handbook
Start
Core mechanics
Production and storage 10x production, 5x warehouses
Culture points Village slots and celebrations
Population and upkeep Crop math, hero, horse trough
Loyalty Session restore instead of 24/7 regen
Trade and merchants Marketplace, NPC, trade office
Celebrations Town Hall culture bursts
Hero Mansion, oases, equipmentCombat
Attack, raid, reinforce The four rally-point orders
Scouting What scouts see and what they cost
Rams and catapults Walls, buildings, population zero
Walls and defence split Tribe walls and ranking points
Evasion Hero and troop escapeExpansion
How Travikas is modded
Game hours Play windows and the waiting page
Session loyalty One bump per window
Alchemy Lab Resources to gold
Weekly gold 100 start, 50 a week
Proportional defence Owner 10%, rest by power
Invite gate How accounts get in
Global chat Server-wide chat, alliance tab
Attack alerts Sound, toast, village flash
Report preview Peek before the window opens
Crop finder Gold Club cropper search
Oasis reinforcement Unoccupied oases and nature
World chronicle Staff keep a private chronicleVeterans
10x timing math How speed changes every clock
Raid loops Planning around two short windows
Alchemy ROI When converting beats sitting on stock
Defence calling Who gets points, who gets credit
Artefacts and WW Endgame on a 25×25
Natars Spawn-only troops and WW villagesReference
Troops Every tribe unit
Buildings Every building, every level
Research and smithy Academy and upgrade costs
Culture-point table Slots on the slow CP world
Hero costs XP and equipment
Prerequisites Building and research requirements
Server settings Live numbers for this world
Glossary Words the game assumes you know
FAQ Common questions, with Travikas notes
Game rules §1–§9 plus Travikas notes
Conquest
Travel time